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Le développeur ExZap nous propose la toute dernière version de son émulateur Wii U, Cemu passe en version publique v1.13.0e.
Voilà environ 24 heures que cette version est disponible et comme toujours les changements sont nombreux.
On retrouve désormais le support des applications Elf, ce qui permet de lancer tout un tas d'homebrews. L'interface graphique a été corrigé, des nouveaux paramétres et des corrections de bugs ont également été effectuées.
Voilà environ 24 heures que cette version est disponible et comme toujours les changements sont nombreux.
On retrouve désormais le support des applications Elf, ce qui permet de lancer tout un tas d'homebrews. L'interface graphique a été corrigé, des nouveaux paramétres et des corrections de bugs ont également été effectuées.
# Cemu detailed changelog for 1.13.0e
# Patreon release date: 2018-07-29
# Public release date: 2018-08-05
# New in 1.13.0e:
general: Fixed multiple smaller issues with the new graphic pack window (like description and name size)
general: Graphic packs improvements
- load/unload packs, which only contain shaders and no texture rules, while a game is active
- added int/double type support for preset variables $var:type, which is used in shader replacement
# New in 1.13.0d:
general: Fixed language selection in general settings
general: Added support for arithmetic expressions in presets and texture rules
Fixed multiple graphic pack errors with the new version
# New in 1.13.0c:
general: Fixed recompiler bug that could cause random softlocks
# New in 1.13.0b:
general: Fixed hex constants in new graphic packs
padscore: Fixed trigger and release values for emulated wiimote controllers
# New in 1.13.0:
general: Added support for launching .elf executables (homebrew)
general: Overhauled graphic packs system and interface
- Added the ability to store multiple presets in one graphic pack (e.g. multiple resolutions in a single resolution graphic pack)
The used preset can be selected in the interface. Only one preset can be active at a time per graphic pack
- Replaced the graphic pack list with a tree view to allow hierachical structuring
- Added description and path field
- Added a button to reload custom shaders while a game is running (mainly intended for graphic pack development)
- Existing graphic packs for Cemu 1.12.2 and earlier remain compatible
general: Added a new general settings window and moved most options there
general: Added discord rich presence support
input: Cemu should no longer detect some keyboard special keys as permanently pressed
audio: The audio output device can now be selected and changed in the audio settings
padscore: Fixed a bug where some controllers where read as wiimote input instead of their proper format (Applies only to Pro or classic controller)
padscore: Fixed default values for WPADGetDataFormat to match the configured controller
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